AV Rant #312: Synergy
Clint DeBoer, Editor-in-Chief of Audioholics.com steps in when Liz has technical problems. He brings a report from the 2012 Audioholics Get Together which happened a few weeks back. Check out the full coverage here. Hulu has a new area for kids. Tom likes the idea but it sounds like he wants Hulu (and Netflix and Amazon and everyone else for that matter) to help him parent. Remember that politician that got attacked for being a World of Warcraft player? She got elected. Should you be able to select the gender of the character you play in a game? Clint and Tom discuss. Tom mentioned the Internet Brand Comparison article over at Audioholics but it never came up. Here is the link. Feel free to discuss on our Facebook page. More on speakers and spikes. Clint makes a promise. A preview of Tom’s review of the RHA MA350 earbuds. Are these the best earbuds $40 can buy? Thanks for listening. Now, don't forget to:
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My kids are just about grown now, but the digitally-delivered entertainment industry does need to get a handle on how to provide a safe online experience for children. For that matter, they should provide a pleasant online experience for adults who would prefer not to be exposed to certain kinds material and language either. It’s not about censorship; it’s about listening to your customers and providing them a choice when they are using your products. Regarding Liz and Tom’s recent discussion about the vulgar multiplayer chat going on in online gaming, I don’t understand why the console online gaming community can’t be better segregated according to personal preferences.
I remember being pleased when the Xbox 360 was first launched and looked like it had four different kinds of gamer types; if I remember correctly they were Family, Recreational, Pro, and Underground. You got the idea that Family meant what it said, Recreational was for people who don’t take their gaming too seriously, Pro was for people who do take it very seriously, and Underground was kind of an “anything goes” environment (enter at your own risk). However, in reality those categories meant absolutely nothing because the match-making placed Family players in the same games as Underground players.
Regarding the issue of cursing and slurring during online games, it could be policed with technology but these companies choose not to do it. We have excellent voice-recognition software now that we use to navigate airline reservation phone menus and tell our smart phones where we want to go. Why couldn’t that same software be used to filter online gaming conversations in “Family Safe” categories to either mute the offensive language or immediately kick the offender out of the game?